Pages: [1] |
1. Vertical tower outpost with objective consoles at various floors - in Outposts [original thread]
Is it possible to perhaps bridge a Large and Medium Socket together? An example would be a Medium Socket having a connecting that links into the Large Socket not unlike a bridge that allows access to areas that is not normally accessible by ground...
- by Doyle Reese - at 2013.10.09 17:01:00
|
2. [Feedback/request] Update the older maps - in Outposts [original thread]
CCP LogicLoop wrote: It is intended update outposts and game mode areas. No ETA. A good chance the first one on the outpost side to get updated is the Orbital Artillery. will this mean that the Orbital Artillery will get it's own set of corr...
- by Doyle Reese - at 2013.09.16 03:00:00
|
3. Hey Logic Loop - in Outposts [original thread]
Soraya Xel wrote: CCP LogicLoop wrote: Well, we have the power core top that zaps you. But we havn't really considered it for "core" gameplay mechanics to be honest. When CCP gets around to the Storm planet type, I'd love to see random li...
- by Doyle Reese - at 2013.09.04 18:37:00
|
4. Socket Stuff - in Outposts [original thread]
So by being unable to use more than 1 large socket on your terrains, this would mean that the vision CCP had regarding have a MCC travel from one region of the terrain to the other impossible no? Unless you put everyone in the MCC and load the nex...
- by Doyle Reese - at 2013.08.26 05:31:00
|
5. "Launch Pad" Outpost Glitch - in Outposts [original thread]
to my knowledge that map is the only map that does not seem to have ANY sockets, which leads me to believe that it is the first map of the game designed to test everything
- by Doyle Reese - at 2013.07.24 02:14:00
|
6. Are there plans to blend the outpost to the map better? - in Outposts [original thread]
I ask this because at the moment, it is very obvious at determining the borders of the Outpost and where it connects with the rest of the map as it is a giant square on the overhead map that looks incredibly out of place
- by Doyle Reese - at 2013.06.28 01:59:00
|
7. "Inside" Maps - in Outposts [original thread]
How will fighting in MCCs work? I mean, we've all been in MCCs before, it doesn't seem very roomy
- by Doyle Reese - at 2013.06.16 17:17:00
|
8. Sticky:Biomass Outpost Feedback - in Outposts [original thread]
Outside of the Outpost at N10 my corpmate got stuck while walking against the wall, not sure how he got stuck that way though. we had to call a LAV to save him.
- by Doyle Reese - at 2013.06.11 17:21:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |